Class FixedSecureRandom
Inheritance
object
System.Random
Org.BouncyCastle.Security.SecureRandom
FixedSecureRandom
Inherited Members
Org.BouncyCastle.Security.SecureRandom.generator
Org.BouncyCastle.Security.SecureRandom.GetNextBytes(Org.BouncyCastle.Security.SecureRandom, int)
Org.BouncyCastle.Security.SecureRandom.GetInstance(string)
Org.BouncyCastle.Security.SecureRandom.GetInstance(string, bool)
Org.BouncyCastle.Security.SecureRandom.GetSeed(int)
Org.BouncyCastle.Security.SecureRandom.SetSeed(byte[])
Org.BouncyCastle.Security.SecureRandom.SetSeed(long)
Org.BouncyCastle.Security.SecureRandom.Next()
Org.BouncyCastle.Security.SecureRandom.Next(int)
Org.BouncyCastle.Security.SecureRandom.Next(int, int)
Org.BouncyCastle.Security.SecureRandom.NextBytes(byte[], int, int)
Org.BouncyCastle.Security.SecureRandom.NextDouble()
Org.BouncyCastle.Security.SecureRandom.NextInt()
Org.BouncyCastle.Security.SecureRandom.NextLong()
System.Random.Sample()
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Algorand.Utils.Crypto
Assembly: Algorand.dll
Syntax
public class FixedSecureRandom : SecureRandom
Constructors
| Improve this Doc View SourceFixedSecureRandom(byte[])
Declaration
public FixedSecureRandom(byte[] fixedValue)
Parameters
Type | Name | Description |
---|---|---|
byte[] | fixedValue |
Methods
| Improve this Doc View SourceGenerateSeed(int)
Declaration
public override byte[] GenerateSeed(int numBytes)
Parameters
Type | Name | Description |
---|---|---|
int | numBytes |
Returns
Type | Description |
---|---|
byte[] |
Overrides
Org.BouncyCastle.Security.SecureRandom.GenerateSeed(int)
|
Improve this Doc
View Source
NextBytes(byte[])
Declaration
public override void NextBytes(byte[] bytes)
Parameters
Type | Name | Description |
---|---|---|
byte[] | bytes |
Overrides
Org.BouncyCastle.Security.SecureRandom.NextBytes(byte[])